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Dota 7.18
Dota 7.18














Hero Max Level increased to 30 - Unlocks entire Talent Tree.Void Spirit and Snapfire Aghanim's Scepter ability added.

#DOTA 7.18 PATCH#

The International 2021 was played on this patch.Hero/Item/Neutral Item/Neutral Creep Changes.The International 2022 was played on this patch.With DotA hero porting finally completed, 7.00 marked the beginning of a new era of original hero releases, alongside new mechanics and the return of some older mechanics that had been in the game's earlier versions. Base Attack Time improved from 1.7s to 1.7.00 was announced on.Base Movement Speed increased from 310 to 315.Aghanim's Shard Bonus Damage decreased from 150 to 125.Level 20 Talent Poison Touch DPS increased from +45 to +60.Level 10 Talent Attack Speed increased from +30 to +35.Healing from creeps increased from 50% to 60%.Base Damage decreased by 6 (Level 1 damage unchanged).Intelligence gain increased from 1.3 to 1.7.Level 15 Talent Phantasm Illusion Incoming Damage Reduction increased from 75% to 100%.Level 10 Talent Chaos Strike Lifesteal increased from +25% to +30%.Lifesteal from creeps increased from 50% to 60%.Base Damage decreased by 5 (Level 1 damage unchanged).Base Health Regen decreased from 1.25 to 0.75.Base Damage decreased by 9 (Level 1 damage decreased by 3).Base Damage decreased by 4 (Level 1 damage increased by 2).Intelligence gain decreased from 3.4 to 3.1.Level 15 Talent Damage per Greevil's Greed stack decreased from +3 to +2.Extra Bonus Gold decreased from +3 to +2.Base Bonus Gold decreased from +3 to +2.

dota 7.18

Bonus Movement Speed decreased from 40/50/60 to 20/40/60.Base Movement Speed decreased from 300 to 295.Base Damage decreased by 7 (Level 1 damage unchanged).Movement Speed bonus increased from +30 to +35.All Attributes bonus decreased from +8 to +6.Magic Resistance bonus increased from +20% to +25%.Havoc Damage Strength multiplier increased from 1x to 1.5x.Endurance Duration increased from 4s to 5s.Health Regen bonus increased from +15 to +20.

dota 7.18

Attack Speed bonus increased from +30 to +35.Attack Range bonus increased from +50 to +75.Spell Lifesteal increased from +6% to +10%.Other Attributes bonus decreased from +5 to +4.Primary Attribute bonus decreased from +10 to +8.Crackshot now prioritizes heroes as secondary targets.Sixth Sense Cooldown decreased from 5s to 4s.Mana Regen bonus increased from +0.5 to +1.25.Afterburn Burn Damage increased from 18 to 22.Boldness Enemy hero search range increased from 900 to 1200.Boldness Attack Speed increased from 15 to 20.Damage Block (Ranged heroes) decreased from 32 to 28.Damage Block (Melee heroes) decreased from 64 to 56.Health Regen bonus decreased from +5.5 to +4.75.True Sight Radius increased from 900 to 1000.Health Regen bonus decreased from 5.25 to 4.75.Barrier Mana Cost increased from 100 to 150.Magic Resistance bonus decreased from 25% to 20%.Health Regen bonus decreased from 8.5 to 6.Protect now also blocks physical damage from spells.

dota 7.18

  • Shroud now also converts physical damage from spells to mana.
  • Recipe cost increased from 925 to 1050.
  • Recipe cost increased from 1500 to 1700.
  • dota 7.18

  • Lifesteal from creeps on both Purchasable and Neutral items increased from 50% to 60%.
  • Universal Heroes damage per attribute increased from 0.6 to 0.7.
  • Heroes bonus attribute points can now be skilled starting at level 6.
  • Cleared multiple tree paths that led to dead ends and deceptive looking terrain.
  • Tormentor Reflect now always affects attacking hero, regardless of distance.
  • When a stacked camp is killed, the player that did the stacking receives 30% of experience gained (same percentage as gold bounty).
  • Observer Ward experience bounty increased from 50+6/min to 70+8/min.
  • Picking up a wisdom rune now also grants experience to the lowest-level hero on the team (if the lowest-level hero picks up the rune, experience goes to the second-lowest-level hero).













  • Dota 7.18